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April 1, 2009

Base Telepads

Filed under: Gameplay,Guides — Jeremy
My base telepads to just about everywhere
My base telepads to just about everywhere

Bases can have zone teleporters that lead to pretty much everywhere there is to go in the city. You either need a bunch of people in your SG/VG, have a lot of alternate characters, or be willing to wait for a while before you'll have enough Prestige to build a decent series of telepads, but once you do, it can help travel a LOT

If you need to travel, sometimes going to your base for the teleporters is quicker (especially once you get more Telepads) since there are base entrances in almost every zone in the game. Best of all, there are two different ways to get a teleport power that drops you right in your super-base. One is a Veteran Reward and requires that you have been playing for so long that you probably don't need my advice anyway, and the other can be earned through the new Day Job function of I13. By logging out near a superbase portal, you eventually earn the SG base teleporter power which can be recharged by logging out near a superbase portal again.

A view from inside
A view from inside

Lastly, it's good to carry Awakens (or combine for one) so you can Rez without running back to missions. But if you find yourself dead in a hard to reach zone, being in a Super Group helps with this too since you can go to the base instead of the hospital. If you know the base exit is closer to the mission you just died in that the hospital, it saves travel to go to the base. Better yet, if you're in a zone WITHOUT a hospital (which is no issue for Villains yet), going to the base guarantees you come back out in the same zone instead of showing up in the nearest hospital in a neighboring zone.

Note that even if you don't have a telepad for the zone you died in, just use the normal base exit, it will automatically take you to the zone you were last in.

May 14, 2007

Jeremy’s Advanced Travel Guide

Filed under: Gameplay,Guides — Jeremy

One of the things that can take longest in the game (especially on TFs) is getting around. Of course, you eventually get standard travel powers at or above level 14 which helps a lot, but there are many paths to travel if you only know where to find them.

This guide will run you through the tips, tricks, and options for traveling quickly from place to place in either City of Heroes or City of Villains.

Super Group/Villain Group

This is a group of heroes/villains who work together to build a secret base where they can build special items and such. Similar to what a guild would be in a different game I suppose.


The name for the lowest level of the resurrection inspirations. Most people refer to any of these as just 'Awakens' for simplicity.


Short for resurrect.


Task Force. Certain contacts give task forces and each requires a certain minimum amount of players to begin. They consists of a series of missions or tasks while you follow a small story plot.

They are typically excellent experience and let you see some places in the game you'd never get to otherwise.