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July 30, 2010

Concealment Pool

The Concealment powerpool is the typically way of achieving stealth. While most stealth powers will let you sneak around, some are better than others for sneaking missions or taking awesome screenshots in the midst of enemies.

Stealth

Slapping Terra the DE Arch-Villain.
Slapping Terra the DE Arch-Villain.

Stealth (the power) only makes you harder to see. If you get close enough, an enemy will see you and start attacking. In door missions, this power isn't very useful since you will have to pass very close to enemies.

However, if you use Stealth with Hover or Fly, you can float across the cieling of warehouses, offices, ships, or any other mission that isn't extremely close quarters (caves) and you won't be seen.

The best combination with Stealth is Super Speed. Super Speed has a stealth element attached to it that when combined with Stealth gives FULL invisibility. You can stand in the middle of a crowd of enemies and take any photo you want, launch any power, click glowies or whatever you want with no restrictions.

There are some enemies that can see through any invisibility so watch out. They include Ritki Drones, Ruraluu Eyes, Snipers, and Monsters (of any type).


Recommended # of Slots and Enhancement Priority

City of Heroes: empty enhancementCity of Heroes: empty enhancement( 2 Slots )
It's not too expensive to run and doesn't take a variety of enhancements so you won't need a lot of slots on this
40%
 
Endurance Reduction (40% Minimum)
Default: .33 end per second
With max 100% enhancement: 0.165 end per second
You want to fight with this on for the defense bonus, but not at this cost. Lower it before anything.
0%
 
(0% Minimum)
Default: 2.25
With max % enhancement: 2.25
If you're trying to max defense, go ahead, but even with full bonus, you only get 1% more defense or so.
0%
 
Recharge (0% Minimum)
Default: 20 sec
With max 100% enhancement: 10 sec
It's kind of long for recharge, but I'd still buff either other aspect first.

Help

The enhanceable properties of this power are listed in order of importance. Hover the mouse over each for detailed information and a description.

Grant Invisibility

Pretty simple. It gives invisibility to another player. For sneaking through a mission, this is a viable alternative to sneaking to the end and tping the team to you if you don't have or don't want tp. Also, sneak and tp is effective, but can be more boring for your team. If you give everyone Invisibility, they can search around for the end boss or Glowies too. This tactic is especially useful for those missions that require simultaneous action.

The effect of this power is temporary so warn your teammates. Also, they can attack and use any power, but if they do, the Invisibility will end.


Recommended # of Slots and Enhancement Priority

City of Heroes: empty enhancement( Default Slot Only )
It's not too expensive to run and doesn't take a variety of enhancements so you won't need a lot of slots on this
40%
 
Endurance Reduction (40% Minimum)
Default: 15.6 end
With max 100% enhancement: 7.8 end
If you use this on a few allies, it will get costly.
0%
 
Recharge (0% Minimum)
Default: 3 sec
With max 100% enhancement: 1.5 sec
It comes back fast enough.
0%
 
(0% Minimum)
Default: 2.25
With max % enhancement: 2.25
I wouldn't waste your time on this since it's for other people, not for you. The standard bonus is enough..
0%
 
Range (0% Minimum)
Default: 40 Feet
With max 60% enhancement: 64 Feet
How far away do you want to be before you make someone invisible? This seems pointless to me.

Help

The enhanceable properties of this power are listed in order of importance. Hover the mouse over each for detailed information and a description.

Invisibility

Invisibility
Invisibility

This gives you strong concealment, but has two important disadvantages. One, you can only use powers that affect yourself. Two, you can only use powers that affect yourself. The point here is that it works like Stealth and SS, except that you have to turn off Invisibility before attacking (which could be very, very bad).


Recommended # of Slots and Enhancement Priority

City of Heroes: empty enhancementCity of Heroes: empty enhancement( 2 Slots )
It's not too expensive to run and doesn't take a variety of enhancements so you won't need a lot of slots on this
40%
 
Endurance Reduction (40% Minimum)
Default: 1.3 end
With max 100% enhancement: 0.65 end
VERY expensive. Lower this first before anything.
0%
 
(0% Minimum)
Default: 9
With max % enhancement: 9
This is worth buffing if you take it since you'll actually get some decent defense, but I'd put endurance first due to its large cost.
0%
 
Recharge (0% Minimum)
Default: 20 sec
With max 100% enhancement: 10 sec
It's kind of long for recharge, but I'd still buff either other aspect first.

Help

The enhanceable properties of this power are listed in order of importance. Hover the mouse over each for detailed information and a description.

Phase Shift

Phase Shift
Phase Shift

It makes you hard to see, but detectable like Stealth. The difference is that you can't be hurt by anything in the game so even though they can see you, they can't do anything about it. This opens up some interesting ways to play.

For example, if two enemy groups are too close together in a mission, a player with phase shift can go walk into the middle of one group and lead them away while the team deals with the others. You can also sneak to the end of missions and though you will be seen, you can make it to the end without getting hurt. It also makes for perfect herding since you have no danger of dying while gathering everything together.

Note: You can't use attack powers while it's on. So far it's still better than Invisibility which has the same disadvantage, but not the same advantages.


Recommended # of Slots and Enhancement Priority

City of Heroes: empty enhancementCity of Heroes: empty enhancement( 2 Slots )
It's not too expensive to run and doesn't take a variety of enhancements so you won't need a lot of slots on this
60%
 
Recharge (60% Minimum)
Default: 180 sec
With max 100% enhancement: 90 sec
You can only keep Phase Shift active for about 30 seconds so it's good to bring it back faster.
20%
 
Endurance Reduction (20% Minimum)
Default: .65 end per second
With max 100% enhancement: 0.325 end per second
Drop this if you have the slots to do so.

Help

The enhanceable properties of this power are listed in order of importance. Hover the mouse over each for detailed information and a description.

July 27, 2008

2008.07.27 12:57:46 Screenshot

2008.07.27 12:57:46 Screenshot
2008.07.27 12:57:46 Screenshot

2008.07.27 12:57:43 Screenshot

2008.07.27 12:57:43 Screenshot
2008.07.27 12:57:43 Screenshot

2008.07.27 12:57:38 Screenshot

2008.07.27 12:57:38 Screenshot
2008.07.27 12:57:38 Screenshot

August 20, 2006

2006.08.20 08:47:52:37 CityOfHeroes

2006.08.20 08:47:52:37 CityOfHeroes
2006.08.20 08:47:52:37 CityOfHeroes

2006.08.20 08:47:48:21 CityOfHeroes

2006.08.20 08:47:48:21 CityOfHeroes
2006.08.20 08:47:48:21 CityOfHeroes

SS

Super Speed. One of the four basic travel powers.